ColourPass
- Select from the outliner window Alpha block, Lamp light and Room light.
- Go to render in the Channel box/layer editor.
- Click create new layer and assign selected objects.
- Rename the layer ColourPass.
- Click render settings on the ColourPass layer.
- Right click the file name prefix.
- Go to remove layer override.
- Change the name in the render settings to ColourPass.
- Make it a TIFF file format.
- Select from the outliner window Alpha block, Table top, Placemat, Lamp light and Room light.
- Go to render in the Channel box/layer editor.
- Click create new a layer and assign selected objects.
- Rename the new layer ShadowPass.
- For the light object, click attribute editor.
- Right click use ray trace shadows.
- Create layer override.
- Click to enable shadows.
- For the amounts, they are to be set as; Light Radious-3, Shadow Rays-12, Ray depth limit-3.
- Select Placemat, go to attribute editor.
- Click render stats.
- Turn off cast shadows.
- Right click ShadowPass layer.
- Go to attributes.
- Click presets, then click shadow.
- Click render settings in the ShadowPass layer.
- Right click file name prefix.
- Go to remove layer override.
- Rename in the render setting ShadowPass.
- Make it a TIFF file format.
- Select from the outliner window Alpha block and Placemat.
- Go to render in the Channel box/layer editor.
- Click create new layer and assign selected objects.
- Rename the new layer ReflectionPass.
- Select the Alpha block.
- Assign existing material by right clicking the Alpha block.
- Assign the mirror shader.
- Add both light components to the ReflectionPass layer.
- Go to Alpha block attributes.
- Turn off primary visibility.
- Click Render settings of the ReflectionPass layer.
- Right click file name prefix.
- Remove layer override.
- Rename ReflectionPass.
- Make it a TIFF file format.
- Select from the outliner window Table top, Placemat and Alpha block.
- Go to Render in the Channel box/layer editor.
- Create new layer and assign selected objects.
- Rename OcclusionPass.
- Right click OcclusionPass layer.
- Go to attributes.
- Go to presets, click occlusion.
- Go to the OcclusionPass layer.
- Click render settings.
- Right click file name prefix.
- Remove layer override.
- Rename OcclusionPass.
- Right click image format.
- Remove layer override on the image format.
- Make it a JPEG file format.
- Change the settings to override the Alpha channels.
Rendering
- Space bar on hold in the perspective mode.
- Click render.
- Click batch render.
- Make sure the settings are correctly suited.
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