First off you create a polygon primitive > cylinder.
Adjust the size to suit you.
Then go to the animation set, there you will find create > deformers > Nonlinear.
Using the handles on the object, you can adjust the curve etc to your liking.
I played around with it a little to get used to using the handles to manipulate the object.
Once you have finished adjusting it you can add colour and texture.
No comments:
Post a Comment