Friday 9 May 2014

Character one rigging


The rigging is the most time consuming part of creating a movable character in Maya. There were many problems that I had encountered such as the right hand, I still had the problem of a glitch even when I completed the amendment video. I came across quite a few problems when sorting out the weight painting as our character is quite a big guy so certain parts were moving when they weren't supposed to. It got very confusing at times. I watched all the tutorials before hand and wrote down the actions so I could understand more. 

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