This character was quite hard to model as it was more like a human than the other one. This one is less cartoony. Once I got into modelling the character, I started to enjoy myself. It is really peaceful and challenging. When I finished the model I was quite proud of it as it pretty much looked like the reference images used to create it. I would however change the way I did the hair as I pulled it from the hat, as I did it this way I noticed I wasn't able to use the character smoothed as it looks as though the chair is attached to the hat. i wasn't very fussed about this as the squared mesh adds to the affect that we was going for much like the Walking Dead Episodic game.
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