Sunday, 11 May 2014

Cinematics in Games

There are cut scenes in pretty much every game you play. A cut scene tells you whats happening within the story and tells you more of the story. There can be interactive cut scenes like the ones used in The Walking Dead episodic game. One of my favourite cut scenes is from The Walking Dead as the method they use in the cut scenes is very engaging with the audience due to being interactive.


There were various ways that Lee could have died, I choose to leave him there as I thought that it was too much for a little girl to have to kill someone who she has got so close with. It is great that you have an option though as you can lead to different sides of the story, it makes you feel like you are actually making that choice in real life.
This one is when someone choose for Clementine to kill Lee.


The cut scene is really effective not only for being interactive but also for the sound, the sound is a very big part in this cut scene as the background soft music adds to the emotions that the audience is feeling. Not only do you have the soft music but you also have the background noise of zombies outside. This reminds the audience that there is still a threat even when something so sad is happening.

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